mobile game
development
outside the box

Yes, we have a box.

This is
the way:

  • We team up with the best professionals: CG artists, narrative designers and game designers, coders and QA specialists. The most unique and rich UX is our top priority.
  • We don’t skip our history classes. While building our games, we maintain the balance between old good classics and innovations.
  • The secret ingredient is love. We love what we do thus the worlds we weave and the stories we compose are wholesome and integer.

Our next
greatest hit: tactical team combat

This new world is shaking as battles for survival are waging on. Each and every combat there is a unique tactical puzzle to solve. Outwit or overpower your foes and take all the loot!

Characters have their own pasts and unique storylines. Choose your hero wisely! Buckle up and embark on the wildest adventure!

Interact with your friends and help each other via in-game social tools and mechanics.

Our next
greatest hit: tactical team combat

Building games
since 2010

  • Dragons World

    Aww, cmon, there are DRAGONS! Also magic and floating islands.

  • Breaking Bad

    A strategy game in 3D on this TV show known worldwide.

  • Narcos.

    Literally, the ONLY correct and legal way to build a drug empire. Seriously, don’t mess with the real drugs. Ever.

Currently, the whole studio is focused on our next project.

10 years of
success in the
mobile industry

Our founders and key specialists sprouted from the wide-known Social Quantum and Plamee to form — at some point — their own vision of what the mobile games are — and should be. The point where our own studio takes root.

OUR OPEN
EMPTY SPACE

where we are... ...brainstorming... ...thinking outside the box (the box
is behind that desk on the right, BTW)... ...designing... ...coding...
...having a meal... ...taking a break... ...relaxing after the hard work...
...having a casual Friday... ...playing games... ...would be, if it wasn't
for quarantine. We are responsible people to maintain our physical
distance in order to prevent COVID-19 from spreading.

Contacts

USA: "Starkit Studio LLC",

850 New Burton Road, Suite 201, Dover, Delaware, 19904, USA

+1 302 4672017

mobile game
development
outside the box.

Yes, we have a box.

This is
the way:

We team up with the best professionals: CG artists, narrative designers and game designers, coders and QA specialists. The most unique and rich UX is our top priority.
We don’t skip our history classes. While building our games, we maintain the balance between old good classics and innovations.
The secret ingredient is love. We love what we do thus the worlds we weave and the stories we compose are wholesome and integer.

Our next
greatest hit:
tactical team combat

This new world is shaking as battles for survival are waging on. Each and every combat there is a unique tactical puzzle to solve. Outwit or overpower your foes and take all the loot!
Characters have their own pasts and unique storylines. Choose your hero wisely! Buckle up and embark on the wildest adventure!
Interact with your friends and help each other via in-game social tools and mechanics.

Building games
since 2010.

Dragons World

Dragons World Aww, cmon, there are DRAGONS! Also magic and floating islands.

Breaking Bad

Breaking Bad A strategy game in 3D on this TV show known worldwide.

Narcos

Narcos. Literally, the ONLY correct and legal way to build a drug empire. Seriously, don’t mess with the real drugs. Ever.

Currently, the whole studio is focused on our next project.

10 years of
success in the
mobile industry

Our founders and key specialists sprouted from the wide-known Social Quantum and Plamee to form — at some point — their own vision of what the mobile games are — and should be. The point where our own studio takes root.

OUR OPEN EMPTY SPACE

where we are... ...brainstorming... ...thinking outside the box (the box is behind that desk on the right, BTW)... ...designing... ...coding... ...having a meal... ...taking a break... ...relaxing after the hard work... ...having a casual Friday... ...playing games... ...would be, if it wasn't for quarantine. We are responsible people to maintain our physical distance in order to prevent COVID-19 from spreading.

our office